Pioneer
GameConfig.h
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1 // Copyright © 2008-2023 Pioneer Developers. See AUTHORS.txt for details
2 // Licensed under the terms of the GPL v3. See licenses/GPL-3.txt
3 
4 #ifndef _GAMECONFIG_H
5 #define _GAMECONFIG_H
6 
7 #include "core/IniConfig.h"
8 
9 class GameConfig : public IniConfig {
10 public:
11  typedef std::map<std::string, std::string> map_string;
12  GameConfig(const map_string &override_ = map_string());
13 };
14 
15 #endif
Definition: GameConfig.h:9
GameConfig(const map_string &override_=map_string())
Definition: GameConfig.cpp:8
std::map< std::string, std::string > map_string
Definition: GameConfig.h:11
Definition: IniConfig.h:16