4 #ifndef _MATRIXTRANSFORM_H
5 #define _MATRIXTRANSFORM_H
30 virtual const char *
GetTypeName()
const override {
return "MatrixTransform"; }
37 virtual void Render(
const std::vector<matrix4x4f> &trans,
const RenderData *rd)
override;
Definition: Renderer.h:44
Definition: NodeCopyCache.h:14
Definition: NodeVisitor.h:26
Definition: Background.h:14
Definition: CityOnPlanet.h:31