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Pioneer
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#include <MatrixTransform.h>


Public Member Functions | |
| MatrixTransform (Graphics::Renderer *r, const matrix4x4f &m) | |
| MatrixTransform (const MatrixTransform &, NodeCopyCache *cache=0) | |
| virtual Node * | Clone (NodeCopyCache *cache=0) override |
| virtual const char * | GetTypeName () const override |
| virtual void | Accept (NodeVisitor &v) override |
| virtual void | Save (NodeDatabase &) override |
| virtual void | Render (const matrix4x4f &trans, const RenderData *rd) override |
| virtual void | Render (const std::vector< matrix4x4f > &trans, const RenderData *rd) override |
| const matrix4x4f & | GetTransform () const |
| void | SetTransform (const matrix4x4f &m) |
Public Member Functions inherited from SceneGraph::Group | |
| Group (Graphics::Renderer *r) | |
| Group (const Group &, NodeCopyCache *cache=0) | |
| virtual void | AddChild (Node *child) |
| virtual bool | RemoveChild (Node *node) |
| virtual bool | RemoveChildAt (unsigned int position) |
| unsigned int | GetNumChildren () const |
| Node * | GetChildAt (unsigned int) |
| virtual void | Traverse (NodeVisitor &v) override |
| virtual Node * | FindNode (const std::string &) override |
Public Member Functions inherited from SceneGraph::Node | |
| Node (Graphics::Renderer *r) | |
| Node (Graphics::Renderer *r, unsigned int nodemask) | |
| Node (const Node &, NodeCopyCache *) | |
| void | DrawAxes () |
| void | SetName (const std::string &name) |
| const std::string & | GetName () const |
| unsigned int | GetNodeMask () const |
| void | SetNodeMask (unsigned int m) |
| unsigned int | GetNodeFlags () const |
| void | SetNodeFlags (unsigned int m) |
| Graphics::Renderer * | GetRenderer () const |
Public Member Functions inherited from RefCounted | |
| RefCounted () | |
| virtual | ~RefCounted () |
| void | IncRefCount () const |
| void | DecRefCount () const |
| int | GetRefCount () const |
Public Member Functions inherited from LuaWrappable | |
| virtual | ~LuaWrappable () |
Static Public Member Functions | |
| static MatrixTransform * | Load (NodeDatabase &) |
Static Public Member Functions inherited from SceneGraph::Group | |
| static Group * | Load (NodeDatabase &) |
Protected Member Functions | |
| virtual | ~MatrixTransform () |
Protected Member Functions inherited from SceneGraph::Group | |
| virtual | ~Group () |
| virtual void | RenderChildren (const matrix4x4f &trans, const RenderData *rd) |
| virtual void | RenderChildren (const std::vector< matrix4x4f > &trans, const RenderData *rd) |
Protected Member Functions inherited from SceneGraph::Node | |
| virtual | ~Node () |
Additional Inherited Members | |
Protected Attributes inherited from SceneGraph::Group | |
| std::vector< Node * > | m_children |
Protected Attributes inherited from SceneGraph::Node | |
| std::string | m_name |
| unsigned int | m_nodeMask |
| unsigned int | m_nodeFlags |
| Graphics::Renderer * | m_renderer |
| SceneGraph::MatrixTransform::MatrixTransform | ( | Graphics::Renderer * | r, |
| const matrix4x4f & | m | ||
| ) |
| SceneGraph::MatrixTransform::MatrixTransform | ( | const MatrixTransform & | mt, |
| NodeCopyCache * | cache = 0 |
||
| ) |
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inlineprotectedvirtual |
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overridevirtual |
Reimplemented from SceneGraph::Group.
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overridevirtual |
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inline |
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inlineoverridevirtual |
Reimplemented from SceneGraph::Group.
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static |

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overridevirtual |
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overridevirtual |
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overridevirtual |
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inline |