Here is a list of all class members with links to the classes they belong to:
- i -
- i
: IEEEFloatTraits< double >::FloatOrInt
, IEEEFloatTraits< float >::FloatOrInt
- iconFile
: Graphics::Settings
- id()
: FrameId
, GalacticEconomy::CommodityInfo
, GalacticEconomy::EconomyInfo
, InputBindings::KeyBinding
, LuaInputAction
, LuaInputAxis
, Perf::Stats::CounterRef
, ShipType
- Id
: ShipType
- Identifier
: Graphics::ShaderParser::Token
- identifier
: Sound::SoundEvent
- Identity()
: matrix3x3< T >
, matrix4x4< T >
- idx
: Faction
, Sector::System
- IDX_VBO_COUNT_ALL_IDX()
: GasPatchContext
- idxBind
: Graphics::OGL::CommandList::DynamicDrawCmd
- IFF
: Sensors
- iff
: Sensors::RadarContact
- IFF_ALLY
: Sensors
- IFF_HOSTILE
: Sensors
- IFF_NEUTRAL
: Sensors
- IFF_UNKNOWN
: Sensors
- IFFColor()
: Sensors
- Image()
: PiGui::Image
- imageData
: UpdateImageTask
- importDirectories
: ImportInfo
- importName
: ImportInfo
- IncludeDirs
: FileSystem::FileEnumerator
- IncludeSpecials
: FileSystem::FileEnumerator
- IncreaseFactor()
: TransferPlanner
- IncreaseIndent()
: Log::Logger
- IncRefCount()
: RefCounted
- index
: Graphics::OGL::BufferBindingData
, Graphics::OGL::PushConstantData
, Graphics::OGL::TextureBindingData
- indexBuffer
: GasPatchContext
- IndexBuffer()
: Graphics::Dummy::IndexBuffer
, Graphics::IndexBuffer
, Graphics::OGL::IndexBuffer
- indexBuffer
: SceneGraph::StaticGeometry::Mesh
- indices
: GasPatchContext
- indirectionMap
: PerfInfo::ImGuiState
- industrial
: GalacticEconomy::EconomyInfo::CommodityAffinity
, GalacticEconomy::EconomyInfo::GenerationAffinity
- InfinitePerspectiveMatrix()
: matrix4x4< T >
- info
: Background::SampleStarTask
- IniConfig()
: IniConfig
- Init()
: AmbientSounds
, BaseSphere
, BodyComponentDB
, CityOnPlanet
, DeathView
, FactionsDatabase
, FixedGuns
, Galaxy
, GalaxyGenerator
, GasGiant
, GasPatchContext
, GeoPatchContext
, GeoSphere
, Graphics::OGL::Uniform
, Graphics::TextureBuilder
, LuaTimer
, ModManager
, NavLights
, Pi
, PiGui::Instance
, Propulsion
, SfxManager
, Shields
, ShipType
, ShipViewController
, SpaceStation
, SpaceStationType
- InitAnimations()
: SceneGraph::Model
- InitBlock()
: Graphics::OGL::Uniform
- InitCockpit()
: Player
- InitFonts()
: SectorView::FactionLabel
, SectorView::StarLabel
- InitGame()
: GameLoop
, Input::Manager
- InitGuns()
: FixedGuns
- Initialize()
: PiGui::InstanceRenderer
- InitiateHyperjumpTo()
: Player
, Ship
- InitStar()
: Star
- InitTableRefs()
: LuaSerializer
- InitTerrainBody()
: TerrainBody
- InitUniforms()
: Graphics::OGL::Program
- Input
: GalacticEconomy::CommodityInfo
- input
: Pi
- InputBindings
: SectorView
, ShipViewController
- InputFrame()
: Input::InputFrame
- inputs
: GalacticEconomy::CommodityInfo
- InSameSector()
: Sector::System
- Insert()
: LuaTimer
- inst
: Graphics::OGL::CommandList::DrawCmd
- Instance()
: PiGui::Instance
, PiGui::PiFace
- InstanceBuffer()
: Graphics::Dummy::InstanceBuffer
, Graphics::InstanceBuffer
, Graphics::OGL::InstanceBuffer
- instanced
: Graphics::MaterialDescriptor
- InstanceRenderer()
: PiGui::InstanceRenderer
- InstanceTerrain()
: Terrain
- InstOffs
: Graphics::OGL::InstanceBuffer
- INSTOFFS_MAT0
: Graphics::OGL::InstanceBuffer
- INSTOFFS_MAT1
: Graphics::OGL::InstanceBuffer
- INSTOFFS_MAT2
: Graphics::OGL::InstanceBuffer
- INSTOFFS_MAT3
: Graphics::OGL::InstanceBuffer
- Int()
: IniConfig
- Int16()
: Serializer::Reader
, Serializer::Writer
- Int32()
: Random
, Serializer::Reader
, Serializer::Writer
- Int64()
: Serializer::Reader
, Serializer::Writer
- int_type
: IEEEFloatTraits< double >
, IEEEFloatTraits< float >
- INTERNAL
: CameraController
- InternalCameraController()
: InternalCameraController
- Interpolate()
: SceneGraph::Animation
- Intersects()
: Aabb
- Intro()
: Intro
- intro
: Pi
- inUse
: SpaceStationType::SPort
- Invalid
: FrameId
- InvalidBinding
: Graphics::OGL::Shader
- InvalidGameStartLocation()
: InvalidGameStartLocation
- Inverse()
: matrix3x3< T >
, matrix4x4< T >
- InvTransform()
: matrix4x4< T >
- is_bool()
: Property
- is_color()
: Property
- is_integer()
: Property
- is_map()
: Property
- is_null()
: Property
- is_number()
: Property
- is_quat()
: Property
- is_string()
: Property
- is_vector2()
: Property
- is_vector3()
: Property
- IsActive()
: InputBindings::Action
, InputBindings::Axis
, InputBindings::KeyChord
, LuaConsole
- isActive()
: LuaInputAction
- IsAIAttacking()
: Ship
- IsArmed()
: Missile
- IsArrival()
: HyperspaceCloud
- IsBeam()
: FixedGuns
- isBinary
: AtlasBodyLayout
- IsBodyPath()
: SystemPath
- IsCapturingMouse()
: Input::Manager
- IsCenteredOn()
: SectorView
- IsClaimed()
: Faction
- IsColliding()
: ModelBody
- IsCommodityLegal()
: StarSystem
- IsComplete()
: CompleteNotifier
, TaskSet::Handle
- IsCoOrbital()
: SystemBody
- IsCoOrbitalWith()
: SystemBody
- IsCustomBody()
: SystemBody
- isCustomOnly
: GalaxyGenerator::SectorConfig
, GalaxyGenerator::StarSystemConfig
- IsDead()
: Body
- IsDecelerating()
: Ship
- IsDefault()
: GalaxyGenerator
- IsDir()
: FileSystem::FileInfo
- isDirectionColorDefined
: ShipType
- IsDocked()
: Ship
- IsDual()
: FixedGuns
- IsDynamic()
: SceneGraph::CollisionGeometry
- IsEmpty()
: GalaxyObjectCache< T, CompareT >
, GalaxyObjectCache< T, CompareT >::Slave
, Graphics::OGL::CommandList
, Graphics::VertexArray
, JobSet
- IsEnabled()
: Geom
- IsExecuting()
: TaskSet
- IsExplored()
: Sector::System
- IsExteriorView()
: ShipViewController
- IsExternal()
: CameraController
, ExternalCameraController
, FlyByCameraController
, SiderealCameraController
- IsFile()
: FileSystem::FileInfo
- IsFiring()
: FixedGuns
- IsFiringSolutionOk()
: FixedGuns
- IsFuelStateChanged()
: Propulsion
- isFullName
: ImportInfo
- isGlobalColorDefined
: ShipType
- IsGroundStation()
: SpaceStation
- IsGunMounted()
: FixedGuns
- IsHomeSystem()
: FactionsDatabase
- IsHyperspace()
: Game
- IsHyperspaceActive()
: Ship
- IsIn()
: Aabb
- IsInitialized()
: FactionsDatabase
, Galaxy
- IsInSpace()
: Body
, Ship
- IsInvulnerable()
: Ship
- IsJoystickEnabled()
: Input::Manager
- IsJumpable()
: SystemBody
- isJustActive()
: LuaInputAction
- IsKeyDown()
: Input::Manager
- IsKeyPressed()
: Input::Manager
- IsKeyReleased()
: Input::Manager
- isKeyword()
: Graphics::ShaderParser::Parser
- IsLanded()
: Ship
- IsLeaf()
: BVHNode
- IsMoon()
: SystemBody
- IsMouseActive()
: PlayerShipController
- IsMouseButtonPressed()
: Input::Manager
- IsMouseButtonReleased()
: Input::Manager
- IsMouseYInvert()
: Input::Manager
- IsMoving()
: DynamicBody
- isMusic
: Sound::Sample
- IsNavTunnelDisplayed()
: Pi
- IsNil()
: LuaRef
- IsNormalSpace()
: Game
- IsOrbitalStation()
: SpaceStationType
- IsOutline()
: Text::FontConfig
- IsPaused()
: Game
- IsPlanet()
: SystemBody
- IsPlaying()
: Sound::Event
, Sound::MusicPlayer
- IsProgramLoaded()
: Graphics::Dummy::Material
, Graphics::Material
, Graphics::OGL::Material
- IsRandom()
: CustomSystem
- IsRotating()
: SystemBody
- IsRotFrame()
: Frame
- IsSameSector()
: SystemPath
- IsSameSystem()
: Sector::System
, SystemPath
- IsScoopable()
: SystemBody
- IsSectorPath()
: SystemPath
- IsShipDrifting()
: PlayerShipController
- IsSpecial()
: FileSystem::FileInfo
- IsSpeedLimiterActive()
: PlayerShipController
- IsStatic()
: ModelBody
- IsSurfaceStation()
: SpaceStationType
- IsSystemPath()
: SystemPath
- IsTrusted()
: FileSystem::FileSource
- IsType()
: Body
- IsValid()
: Faction
, Graphics::OGL::Uniform
- isValid()
: Graphics::ScopedMapping< T >
- IsValid()
: LuaMetaTypeBase
, LuaRef
- isValidGlyph()
: PiGui::PiFace
- isVertical
: AtlasBodyLayout
- isZooming()
: Intro
- IterationProxy()
: IterationProxy< Container, T >
, IterationProxy< Container, typename std::enable_if< std::is_same< typename std::iterator_traits< typename Container::iterator >::iterator_category, std::random_access_iterator_tag >::value >::type >
- iterator()
: PropertyMap::iterator
, reverse_container_t< T >