Here is a list of all class members with links to the classes they belong to:
- m -
- m_aabb
: CollMesh
- m_active
: Graphics::OGL::RenderTarget
, InputBindings::Action
, InputBindings::KeyChord
- m_activeRenderTarget
: Graphics::RendererOGL
- m_activeVariant
: Graphics::OGL::Material
- m_age
: Sfx
- m_aiMessage
: DynamicBody
- m_ambient
: Graphics::Renderer
- m_ambientColor
: Cutscene
- m_animTransform
: Geom
- m_approach
: SpaceStationType::SPort
- m_aspectRatio
: Cutscene
, Terrain::MinBodyData
- m_atmos
: BaseSphere
- m_atmosphereMaterial
: BaseSphere
- m_billboardsRoot
: SceneGraph::Loader
- m_billboardTris
: NavLights
- m_bMax
: Background::BackgroundElement
- m_bMin
: Background::BackgroundElement
- m_boundingBox
: SceneGraph::StaticGeometry
- m_buffer
: Graphics::OGL::GLBufferBase
- m_bufferBindingInfo
: Graphics::OGL::Shader
- m_bufferBindings
: Graphics::OGL::Material
- m_cache
: Graphics::OGL::ScopedActive
- m_camera
: CameraController
- m_capacity
: Graphics::Mappable
- m_centre
: SSphere
- m_child
: AICommand
- m_children
: SceneGraph::Group
- m_clearColor
: Graphics::RendererOGL
- m_cmdName
: AICommand
- m_colorTexture
: Graphics::OGL::RenderTarget
- m_colour
: Shields::Shield
- m_connection
: ConnectionTicket
- m_constants
: Graphics::OGL::Program
- m_constantStorageSize
: Graphics::OGL::Shader
- m_controller
: Ship
- m_curMeshDef
: SceneGraph::Loader
- m_curPath
: SceneGraph::BaseLoader
- m_currentLoader
: StartupScreen
- m_darkdirtColor
: Terrain
- m_darkplantColor
: Terrain
- m_darkrockColor
: Terrain
- m_darksandColor
: Terrain
- m_data
: FileSystem::FileData
, Graphics::Dummy::InstanceBuffer
, Graphics::OGL::InstanceBuffer
, Graphics::OGL::UniformLinearBuffer
, Graphics::OGL::VertexBuffer
, Graphics::ScopedMapping< T >
- m_dBody
: AICommand
- m_dBodyIndex
: AICommand
- m_decelerating
: DynamicBody
- m_dependants
: CompleteNotifier
- m_depthRenderBuffer
: Graphics::OGL::RenderTarget
- m_depthTexture
: Graphics::OGL::RenderTarget
- m_desc
: Graphics::RenderTarget
, Graphics::VertexBuffer
- m_descriptor
: Graphics::Material
- m_dirtColor
: Terrain
- m_dockedWith
: Ship
- m_dockedWithPort
: Ship
- m_docking
: SpaceStationType::PortPath
- m_doLog
: SceneGraph::Loader
- m_dragCoeff
: DynamicBody
- m_drawCommandList
: Graphics::RendererOGL
- m_drawUniformBuffers
: Graphics::RendererOGL
- m_dynGeomTrees
: CollMesh
- m_ecmRecharge
: Ship
- m_elemSize
: Graphics::IndexBuffer
- m_enabled
: NavLights
, Shields
- m_entropy
: Terrain
- m_equipSet
: Ship
- m_fbo
: Graphics::OGL::RenderTarget
- m_fixedGuns
: Ship
- m_flags
: Body
- m_fracdef
: Terrain
- m_frameNum
: Graphics::RendererOGL
- m_fs
: IniConfig
- m_galaxy
: StarSystem
- m_galaxyGenerator
: GalaxyGeneratorStage
- m_geoms
: BvhTree
- m_geomTree
: CollMesh
- m_ggdarkColor
: Terrain
- m_gglightColor
: Terrain
- m_gMax
: Background::BackgroundElement
- m_gMin
: Background::BackgroundElement
- m_graph
: TaskGraphJobQueueImpl
- m_greyrockColor
: Terrain
- m_groupLights
: NavLights
- m_haloMat
: Star
- m_haloMesh
: Star
- m_hasQueuedJobs
: StartupScreen
- m_height
: Graphics::Renderer
- m_heightMap
: Terrain
- m_heightMapSizeX
: Terrain
- m_heightMapSizeY
: Terrain
- m_heightScaling
: Terrain
- m_hits
: Shields
- m_hyperspace
: Ship
- m_icyness
: Terrain
- m_idxBuffer
: Graphics::Dummy::MeshObject
, Graphics::OGL::MeshObject
- m_index
: LuaMetaTypeBase
, LuaTable
- m_indexCount
: Graphics::IndexBuffer
- m_info
: FileSystem::FileData
- m_inPlace
: CompileJob
- m_instanceCount
: Graphics::InstanceBuffer
- m_instanceMaterials
: SceneGraph::StaticGeometry
- m_instBuffer
: SceneGraph::StaticGeometry
- m_interpOrient
: Body
- m_interpPos
: Body
- m_intro
: MainMenu
- m_invMaxHeight
: Terrain
- m_invPlanetRadius
: Terrain
- m_is_flyto
: AICommand
- m_labelFont
: SceneGraph::BaseLoader
- m_last
: Graphics::OGL::ScopedActive
- m_lastFlush
: Graphics::OGL::UniformLinearBuffer
- m_leaving
: SpaceStationType::PortPath
- m_lights
: Cutscene
, Graphics::Renderer
- m_lightUniformBuffer
: Graphics::RendererOGL
- m_loaders
: StartupScreen
- m_loadSGMs
: SceneGraph::Loader
- m_loadTimer
: StartupScreen
- m_logMessages
: SceneGraph::Loader
- m_lua
: LuaMetaTypeBase
, LuaTable
- m_manualValue
: InputBindings::Axis
- m_map
: Graphics::ScopedMapping< T >
, IniConfig
- m_mapMode
: Graphics::Mappable
- m_material
: Background::BackgroundElement
- m_materialStreaks
: Background::BackgroundElement
- m_matrix
: Shields::Shield
- m_maxHeight
: Terrain
- m_maxHeightInMeters
: Terrain
- m_maxZFar
: Graphics::RendererOGL
- m_mesh
: Shields::Shield
- m_meshes
: SceneGraph::StaticGeometry
- m_minBody
: Terrain
- m_minh
: Terrain
- m_minZNear
: Graphics::RendererOGL
- m_model
: Cutscene
, SceneGraph::BaseLoader
- m_modelFormat
: SceneGraph::Loader
- m_modelViewMat
: Graphics::RendererOGL
- m_mostDetailedLod
: SceneGraph::Loader
- m_name
: CompileJob
, SceneGraph::Node
, Terrain::MinBodyData
- m_nameMap
: Graphics::OGL::Shader
- m_nodeFlags
: SceneGraph::Node
- m_nodeMask
: SceneGraph::Node
- m_nodesAlloc
: BvhTree
- m_nodesAllocMax
: BvhTree
- m_nodesAllocPos
: BvhTree
- m_numAllocs
: Graphics::OGL::UniformLinearBuffer
- m_numDirLights
: Graphics::RendererOGL
- m_numLights
: Graphics::RendererOGL
- m_ownedsystemlist
: Faction
- m_parent
: LuaMetaTypeBase
- m_parentView
: ViewController
- m_patchMesh
: GasPatch
- m_path
: CompileJob
, IniConfig
, Terrain::MinBodyData
- m_perDrawBinding
: Graphics::OGL::Material
- m_period
: NavLights
- m_pixelSizes
: SceneGraph::LOD
- m_planetEarthRadii
: Terrain
- m_planetRadius
: Terrain
- m_plantColor
: Terrain
- m_pos
: Sfx
- m_program
: Graphics::OGL::Program
- m_programDef
: Graphics::OGL::Shader
- m_projectionMat
: Graphics::RendererOGL
- m_prop
: AICommand
- m_propulsion
: Ship
- m_ptr
: SmartPtrBase< Derived, T >
- m_pushConstantInfo
: Graphics::OGL::Shader
- m_pushConstants
: Graphics::OGL::Material
- m_queuedEvents
: InputBindings::KeyChord
- m_radius
: SSphere
, Terrain::MinBodyData
- m_rand
: Terrain
- m_ref
: LuaMetaTypeBase
- m_renderer
: Background::BackgroundElement
, Cutscene
, Graphics::OGL::Material
, Graphics::OGL::RenderTarget
, SceneGraph::BaseLoader
, SceneGraph::Node
, View
- m_renderStateCache
: Graphics::RendererOGL
- m_renderStateHash
: Graphics::Material
- m_rMax
: Background::BackgroundElement
- m_rMin
: Background::BackgroundElement
- m_rockColor
: Terrain
- m_root
: BvhTree
- m_sandColor
: Terrain
- m_sbody
: BaseSphere
- m_sealevel
: Terrain
- m_seed
: Terrain
- m_sfx
: Frame
- m_shader
: Graphics::OGL::Material
- m_shaders
: Graphics::RendererOGL
- m_shield
: Cutscene
- m_shieldMaterial
: Shields
- m_shields
: Shields
- m_ship
: ShipController
- m_size
: FileSystem::FileData
, Graphics::Mappable
- m_skipMenu
: MainMenu
- m_speed
: Sfx
- m_startPath
: MainMenu
- m_stats
: Graphics::Renderer
, Graphics::Stats::TFrameData
- m_stepTimer
: StartupScreen
- m_surfaceEffects
: Terrain
- m_surfaceMaterial
: BaseSphere
- m_systems
: Sector
- m_terrain
: BaseSphere
- m_texture
: GasGiantJobs::SGPUGenRequest
- m_textureBindingInfo
: Graphics::OGL::Shader
- m_textureBindings
: Graphics::OGL::Material
- m_thrustersRoot
: SceneGraph::Loader
- m_time
: NavLights
- m_totalTris
: CollMesh
- m_type
: Sfx
- m_typeName
: LuaMetaTypeBase
- m_usage
: Graphics::IndexBuffer
, Graphics::InstanceBuffer
, Graphics::UniformBuffer
- m_useAnisotropicFiltering
: Graphics::RendererOGL
- m_useCompressedTextures
: Graphics::RendererOGL
- m_useNVDepthRanged
: Graphics::RendererOGL
- m_value
: InputBindings::Axis
- m_vao
: Graphics::OGL::MeshObject
- m_variants
: Graphics::OGL::Shader
- m_vel
: Sfx
- m_vertexStateHash
: Graphics::OGL::VertexBuffer
- m_viewport
: Graphics::RendererOGL
- m_volcanic
: Terrain
- m_vtxBuffer
: Graphics::Dummy::MeshObject
, Graphics::OGL::MeshObject
- m_width
: Graphics::Renderer
- m_window
: Graphics::Renderer
- m_windowRenderTarget
: Graphics::RendererOGL
- m_written
: Graphics::OGL::GLBufferBase
- MainMenu
: Pi::App
- MakeDirectory()
: FileSystem::FileSourceFS
- MakeFileInfo()
: FileSystem::FileSource
- MakeInstance()
: SceneGraph::Model
- MakeInvRotMatrix()
: matrix4x4< T >
- makeLineInfo()
: Graphics::ShaderParser::Parser
- MakeRotMatrix()
: matrix4x4< T >
- MakeShortDescription()
: StarSystem::GeneratorAPI
, StarSystem
- MALE
: PiGui::Face
- manager
: Input::InputFrame
- Manager()
: Input::Manager
- MantissaBits
: IEEEFloatTraits< double >
, IEEEFloatTraits< float >
- manufacturer
: ShipType
- Map()
: Graphics::Dummy::IndexBuffer
, Graphics::Dummy::InstanceBuffer
, Graphics::IndexBuffer
, Graphics::InstanceBuffer
, Graphics::OGL::IndexBuffer
, Graphics::OGL::InstanceBuffer
, Graphics::UniformBuffer
, Graphics::VertexBuffer
- Map16()
: Graphics::Dummy::IndexBuffer
, Graphics::IndexBuffer
, Graphics::OGL::IndexBuffer
- map_string
: GameConfig
- MapInternal()
: Graphics::Dummy::VertexBuffer
, Graphics::OGL::UniformBuffer
, Graphics::OGL::VertexBuffer
, Graphics::UniformBuffer
, Graphics::VertexBuffer
- Mappable()
: Graphics::Mappable
- mapToggleSelectionFollowView
: SectorView::InputBinding
- MapType
: IniConfig
- mapViewMoveForward
: SectorView::InputBinding
- mapViewMoveLeft
: SectorView::InputBinding
- mapViewMoveUp
: SectorView::InputBinding
- mapViewPitch
: SectorView::InputBinding
- mapViewReset
: SectorView::InputBinding
- mapViewYaw
: SectorView::InputBinding
- mapViewZoom
: SectorView::InputBinding
- mapWarpToCurrent
: SectorView::InputBinding
- mapWarpToSelected
: SectorView::InputBinding
- MarkBindingsDirty()
: Input::Manager
- MarkDead()
: Body
- MASK
: fixedf< FRAC_BITS >
- mask
: NavLights::LightBulb
- mass
: CustomSystemBody
, StarSystemLegacyGeneratorBase::StarTypeInfo
- MATCH_NAME_ENDSWITH
: SceneGraph::FindNodeVisitor
- MATCH_NAME_FULL
: SceneGraph::FindNodeVisitor
- MATCH_NAME_STARTSWITH
: SceneGraph::FindNodeVisitor
- Matches()
: InputBindings::KeyBinding
- matDefs
: SceneGraph::ModelDefinition
- Material()
: Graphics::Dummy::Material
, Graphics::Material
, Graphics::OGL::Material
- material
: SceneGraph::StaticGeometry::Mesh
- materialCount
: SceneGraph::DumpVisitor::ModelStatistics
- MaterialDefinition()
: SceneGraph::MaterialDefinition
- MaterialDescriptor()
: Graphics::MaterialDescriptor
- materials
: SceneGraph::NodeDatabase
- matrix3x3()
: matrix3x3< T >
- matrix4x4()
: matrix4x4< T >
- MatrixAccumVisitor()
: MatrixAccumVisitor
- MatrixTicket()
: Graphics::Renderer::MatrixTicket
- MatrixTransform()
: SceneGraph::MatrixTransform
- max
: Aabb
, PiRngWrapper
- MAX_ECON_INPUTS
: GalacticEconomy::CommodityInfo
- MAX_FRACDEFS
: Terrain
- MAX_FRAMES_STORE
: Graphics::Stats
- MAX_PHYSICS_TICKS
: GameLoop
- MAX_SHIFT_DEPTH
: GeoPatchID
- MAX_STAT
: Graphics::Stats
- MAX_TREE_HEIGHT
: BvhTree
- maxCrew
: ShipType
- maxRadius
: RingStyle
- maxShipSize
: SpaceStationType::SPort
- MaxVel()
: AICmdFlyAround
- MayAssignFactions()
: FactionsDatabase
- mData
: GasGiantJobs::SGPUGenResult
, GasGiantJobs::STextureFaceResult
, SQuadSplitResult
, SSingleSplitResult
- mDepth
: SBaseSplitResult
- medium
: GalacticEconomy::EconomyInfo::TranslationKeys
- member_cfn_wrapper_()
: LuaMetaTypeBase
- member_cfunction
: LuaMetaTypeBase
- member_fn_wrapper_()
: LuaMetaTypeBase
- member_function
: LuaMetaTypeBase
- member_pointer
: LuaMetaTypeBase
- member_wrapper_()
: LuaMetaTypeBase
- mesh
: Graphics::OGL::CommandList::DrawCmd
- meshNames
: SceneGraph::LodDefinition
- MeshObject()
: Graphics::Dummy::MeshObject
, Graphics::OGL::InstanceBuffer
, Graphics::OGL::MeshObject
- meshObject
: SceneGraph::StaticGeometry::Mesh
- metallicity
: CustomSystemBody
, GalacticEconomy::EconomyInfo::CommodityAffinity
, GalacticEconomy::EconomyInfo::GenerationAffinity
- metricsWindowOpen
: PerfInfo::ImGuiState
- mFace
: GasGiantJobs::STextureFaceResult
, SBaseSplitResult
- military_name
: Faction
- MilkyWay()
: Background::MilkyWay
- min
: Aabb
, PiRngWrapper
- MinBodyData()
: Terrain::MinBodyData
- minCrew
: ShipType
- mining
: ProjectileData
- minRadius
: RingStyle
- minShipSize
: SpaceStationType::SPort
- Missile()
: Missile
- MISSILE_GUIDED
: ShipType
- MISSILE_NAVAL
: ShipType
- missile_ships
: ShipType
- MISSILE_SMART
: ShipType
- MISSILE_UNGUIDED
: ShipType
- modal
: Input::InputFrame
- Mode
: InternalCameraController
, SystemView
- MODE_BOTTOM
: InternalCameraController
- MODE_FRONT
: InternalCameraController
- MODE_LEFT
: InternalCameraController
- MODE_MAX
: InternalCameraController
- MODE_REAR
: InternalCameraController
- MODE_RIGHT
: InternalCameraController
- MODE_TOP
: InternalCameraController
- Model()
: Graphics::TextureBuilder
, SceneGraph::Model
- model
: SceneGraph::NodeDatabase
- ModelAABBVisitor()
: SceneGraph::ModelAABBVisitor
- ModelBinarizer
: SceneGraph::Model
- ModelBody()
: ModelBody
- ModelCache()
: ModelCache
- modelCache
: Pi
- ModelFormat
: SceneGraph::Loader
- modelName
: ShipType
- ModelName()
: SpaceStationType
- ModelNode()
: SceneGraph::ModelNode
- ModelNotFoundException()
: ModelCache::ModelNotFoundException
- ModelSkin()
: SceneGraph::ModelSkin
- ModelSpinner()
: PiGui::ModelSpinner
- ModelViewer()
: ModelViewer
, ModelViewerApp
- ModelViewerApp()
: ModelViewerApp
- modifier1
: InputBindings::KeyChord
- modifier2
: InputBindings::KeyChord
- MountGun()
: FixedGuns
- mouse
: InputBindings::KeyBinding
- MouseButton()
: InputBindings::KeyBinding
- MouseButtonState()
: Input::Manager
- mouth
: FaceParts::FaceDescriptor
- MoveableCameraController()
: MoveableCameraController
- MoveRouteItemDown()
: SectorView
- MoveRouteItemUp()
: SectorView
- MoveTo()
: Geom
- MusicEvent()
: Sound::MusicEvent
- MusicPlayer()
: Sound::MusicPlayer
- MustRefreshBackgroundClearFlag()
: Pi