Here is a list of all class members with links to the classes they belong to:
- n -
- name
: CustomSystem
, CustomSystemBody
, EnumItem
, EnumTable
, Faction
, FormatArg
, GalacticEconomy::CommodityInfo
, GalacticEconomy::EconomyInfo
, Graphics::OGL::BufferBindingData
, Graphics::OGL::ProgramDef
, Graphics::OGL::PushConstantData
, Graphics::OGL::TextureBindingData
, Graphics::ShaderParser::BufferInfo
, Graphics::ShaderParser::PushConstantInfo
, Graphics::ShaderParser::ShaderInfo
, Graphics::ShaderParser::TextureInfo
, Input::JoystickInfo
, PiGui::PiFont
, SceneGraph::AnimDefinition
, SceneGraph::MaterialDefinition
, SceneGraph::ModelDefinition
, SceneGraph::Pattern
, SGM_STRING_VALUE
, ShipType
, SpaceStationType::SPort
, StartupScreen::LoadStep
- NAVLIGHT_BLUE
: NavLights
- NAVLIGHT_GREEN
: NavLights
- NAVLIGHT_OFF
: NavLights
- NAVLIGHT_RED
: NavLights
- NAVLIGHT_YELLOW
: NavLights
- NavLights()
: NavLights
- NavTunnelWidget
: WorldView
- NDouble()
: Random
- NeededAngVelocityToFaceDirection()
: PlayerShipController::Util
- NeedToUpdateVBOs()
: GeoPatch
- negative
: InputBindings::Axis
- negX
: Graphics::TextureCubeData
- negY
: Graphics::TextureCubeData
- negZ
: Graphics::TextureCubeData
- NewBody()
: StarSystem::GeneratorAPI
, StarSystem
- newComponent()
: BodyComponentDB::Pool< T >
- NewFrame()
: Input::Manager
, PiGui::Instance
, PiGui::InstanceRenderer
- NewSectorSlaveCache()
: Galaxy
- NewSlaveCache()
: GalaxyObjectCache< T, CompareT >
- NewStarSystemSlaveCache()
: Galaxy
- Next()
: FileSystem::FileEnumerator
- NextFrame()
: Graphics::Stats
- NextPatchID()
: GeoPatchID
- NFixed()
: Random
- Nlerp()
: Quaternion< T >
- node
: SceneGraph::AnimationChannel
- Node()
: SceneGraph::Node
- nodeCount
: SceneGraph::DumpVisitor::LodStatistics
- nodemask
: SceneGraph::RenderData
- NONE
: Projectable
- norm
: GasPatchContext::VBOVertex
, GeoPatchContext::VBOVertex
, Graphics::OGL::PosNormColVert
, Graphics::OGL::PosNormUVVert
, Graphics::OGL::PosNormVert
- normal
: CollisionContact
- Normal()
: Graphics::TextureBuilder
- normal
: Graphics::VertexArray
- Normal()
: Random
- NORMAL
: TransferPlanner
- Normalized()
: matrix3x3< T >
, Quaternion< T >
, vector2< T >
, vector3< T >
- NormalizedSafe()
: vector2< T >
, vector3< T >
- normalMap
: Graphics::MaterialDescriptor
- normals
: SQuadSplitRequest
, SSingleSplitRequest
, SSplitResultData
- nose
: FaceParts::FaceDescriptor
- NotifyRemoved()
: Beam
, Body
, Missile
, Player
, Projectile
, Ship
, SpaceStation
- now
: Ship::HyperspacingOut
- nrm
: SceneGraph::ModelTangentVtx
, SceneGraph::ModelVtx
- NumAllocs()
: Graphics::OGL::UniformLinearBuffer
- numAxes()
: LuaJoystickInfo
- Number
: Graphics::ShaderParser::Token
- numberOfMipMaps
: Graphics::TextureDescriptor
- numButtons()
: LuaJoystickInfo
- NumDockingPorts()
: SpaceStationType
- NumDockingStages()
: SpaceStationType
- numGeoms
: BvhNode
- numHats()
: LuaJoystickInfo
- numSamples
: Graphics::RenderTargetDesc
- NumShipsDocked()
: SpaceStation
- numStars
: Background::StarQueryInfo
, CustomSystem
- NumTexels()
: GasGiantJobs::SGPUGenRequest
, GasGiantJobs::STextureFaceRequest
- numTris
: BVHNode
- NumUndockStages()
: SpaceStationType
- NUMVERTICES()
: GasPatchContext
, GeoPatchContext
- numVertices
: Graphics::VertexBufferDesc
- NUMVERTICES()
: SBaseRequest