Here is a list of all class members with links to the classes they belong to:
- r -
- r
: Color3ub
, Color4f
, Color4ub
- race
: FaceParts::FaceDescriptor
- radar_cap
: shipstats_t
- RadarContact()
: Sensors::RadarContact
- RADIAL
: TransferPlanner
- radius
: Aabb
, AtlasBodyLayout
- RADIUS
: CityOnPlanet
- radius
: CustomSystemBody
- Radius()
: Faction
- radius
: Sphere
, StarSystemLegacyGeneratorBase::StarTypeInfo
- RAND
: PiGui::Face
- random
: GalacticEconomy::EconomyInfo::GenerationAffinity
- Random()
: Random
- random_consumption
: GalacticEconomy::ConsumableInfo
- RandomColor()
: RandomColorGenerator::RandomColor
- RandomStationType()
: SpaceStationType
- range
: Graphics::ShaderParser::Token
- Range()
: RandomColorGenerator::Range
- rangeMax
: Text::FontConfig::Face
- rangeMin
: Text::FontConfig::Face
- rarity
: Polit::politDesc_t
- RasterizeSVGTask()
: RasterizeSVGTask
- rateOfChange
: Sound::SoundEvent
- Raw()
: Graphics::TextureBuilder
- RBrace
: Graphics::ShaderParser::Token
- rd
: SceneGraph::NodeDatabase
- RdQuaternionf()
: Serializer::Reader
- RdSection()
: Serializer::Reader
- read()
: ByteRange
- Read()
: FileSystem::FileInfo
, IniConfig
- read()
: Sound::OggFileDataStream
- ReadDirectory()
: FileSystem::FileSource
, FileSystem::FileSourceFS
, FileSystem::FileSourceUnion
, FileSystem::FileSourceZip
- Reader()
: Serializer::Reader
- ReadFile()
: FileSystem::FileSource
, FileSystem::FileSourceFS
, FileSystem::FileSourceUnion
, FileSystem::FileSourceZip
- ReadLine()
: StringRange
- readObject()
: Serializer::Reader
- rearCamera
: ShipViewController::InputBinding
- RebuildObjectTrees()
: CollisionSpace
- ReceiveHeightmap()
: GeoPatch
- ReceiveHeightmaps()
: GeoPatch
- ReceiveHeightResult()
: GeoPatch
- ReceiveJobHandle()
: GeoPatch
- Reclaim()
: StringTable
- Recurse
: FileSystem::FileEnumerator
- RED
: Color3ub
, Color4f
, Color4ub
- ref
: Projectable
- RefCounted()
: RefCounted
- RefCountedPtr()
: RefCountedPtr< T >
- reference
: PropertyMap
- Refresh()
: BvhTree
, GasPatchContext
, GeoPatchContext
- RefreshBackground()
: Intro
, Space
- RefreshFontsTexture()
: PiGui::Instance
- Register()
: LuaConsole
, LuaFlags< FlagType >
, LuaObjectBase
- RegisterBindings()
: Input::InputFrame
, SectorView::InputBinding
, ShipViewController::InputBinding
- RegisterClass()
: LuaObject< T >
- RegisterComponent()
: BodyComponentDB
- RegisterCustomSystem()
: FactionsDatabase
- registered
: FactionBuilder
- RegisterFuncs()
: LuaMetaType< T >
- RegisterInputBindings()
: WorldView
- RegisterLoader()
: SceneGraph::BinaryConverter
- RegisterLuaInterface()
: BodyComponentDB
- RegisterPersistent()
: LuaObjectBase
- RegisterPromotion()
: LuaObjectBase
- RegisterRenderer()
: Graphics::RendererDummy
, Graphics::RendererOGL
- RegisterSerializer()
: BodyComponentDB
, LuaObjectBase
- Release()
: Graphics::Dummy::IndexBuffer
, Graphics::Dummy::InstanceBuffer
, Graphics::Dummy::MeshObject
, Graphics::Dummy::VertexBuffer
, Graphics::IndexBuffer
, Graphics::InstanceBuffer
, Graphics::MeshObject
, Graphics::OGL::IndexBuffer
, Graphics::OGL::InstanceBuffer
, Graphics::OGL::MeshObject
, Graphics::OGL::UniformBuffer
, Graphics::OGL::VertexBuffer
, Graphics::VertexBuffer
- Reload()
: Graphics::OGL::Program
, Graphics::OGL::Shader
- ReloadShaders()
: Graphics::Renderer
, Graphics::RendererDummy
, Graphics::RendererOGL
- RemoveAll()
: LuaTimer
- RemoveAllCachedTextures()
: Graphics::Renderer
- RemoveBody()
: Space
- RemoveCachedTexture()
: Graphics::Renderer
- RemoveChild()
: Frame
, SceneGraph::Group
- RemoveChildAt()
: SceneGraph::Group
- RemoveGeom()
: CollisionSpace
, Frame
- RemoveHyperspaceCloud()
: Game
- RemoveInputFrame()
: Input::Manager
- RemoveJob()
: JobClient
, JobSet
- RemoveRouteItem()
: SectorView
- RemoveSource()
: FileSystem::FileSourceUnion
- RemoveStaticGeom()
: CollisionSpace
, Frame
- Render()
: BaseSphere
, Beam
, Body
, CargoBody
, CityOnPlanet
, GasGiant
, GasPatch
, GeoPatch
, GeoSphere
, HudTrail
, HyperspaceCloud
, Missile
, NavLights
, PiGui::Instance
, PiGui::ModelSpinner
, Projectile
, Propulsion
, SceneGraph::Billboard
, SceneGraph::Group
, SceneGraph::Label3D
, SceneGraph::LOD
, SceneGraph::MatrixTransform
, SceneGraph::Model
, SceneGraph::ModelNode
, SceneGraph::Node
, SceneGraph::StaticGeometry
, SceneGraph::Thruster
, Ship
, ShipCockpit
, SpaceStation
, SpeedLines
, Star
, TerrainBody
- RenderAll()
: SfxManager
- RenderChildren()
: SceneGraph::Group
- RenderCockpit()
: ShipCockpit
- RenderData()
: SceneGraph::RenderData
- RenderDrawData()
: PiGui::InstanceRenderer
- Renderer()
: Graphics::Renderer
- renderer
: Pi
- RendererDummy()
: Graphics::RendererDummy
, Graphics::TextureDummy
- RendererOGL
: Graphics::Material
, Graphics::RendererOGL
- rendererType
: Graphics::Settings
- RenderModel()
: ModelBody
- RenderStateCache
: Graphics::OGL::RenderTarget
- RenderStateDesc()
: Graphics::RenderStateDesc
- renderStateHash
: Graphics::OGL::CommandList::DrawCmd
, Graphics::OGL::CommandList::DynamicDrawCmd
- RenderTarget()
: Graphics::Dummy::RenderTarget
- renderTarget
: Graphics::OGL::CommandList::RenderPassCmd
- RenderTarget()
: Graphics::OGL::RenderTarget
, Graphics::RenderTarget
- RenderTargetDesc()
: Graphics::RenderTargetDesc
- Renormalize()
: matrix3x3< T >
, matrix4x4< T >
- ReparentShieldNodes()
: Shields
- requestedSamples
: Graphics::Settings
- RequestEndGame()
: Pi
- RequestEndLifecycle()
: Application::Lifecycle
- RequestProfileFrame()
: Application
- RequestQuit()
: Application
, Pi
- RequestSinglePatch()
: GeoPatch
- RequestTimeAccel()
: Game
- RequestTimeAccelDec()
: Game
- RequestTimeAccelInc()
: Game
- Reset()
: BaseSphere
, CameraController
, DynCollUpdateVisitor
, ExternalCameraController
, FlyByCameraController
, GasGiant
, GeoSphere
, Graphics::OGL::CachedVertexBuffer
, Graphics::OGL::CommandList
, Graphics::OGL::UniformLinearBuffer
, HudTrail
, InternalCameraController
, SiderealCameraController
, SmartPtrBase< Derived, T >
, Sound::OggFileDataStream
- ResetCamera()
: ModelViewer
- resetCamera
: ShipViewController::InputBinding
- ResetDv()
: TransferPlanner
- ResetFactor()
: TransferPlanner
- ResetHyperspaceTarget()
: SectorView
- resetInternalCameraController()
: ShipCockpit
- ResetLighting()
: ModelBody
- ResetStartTime()
: TransferPlanner
- ResetTrails()
: Sensors
- ResetView()
: SectorView
- ResetViewpoint()
: SystemView
- Resource()
: Lang::Resource
- result_type
: PiRngWrapper
- results
: DynGeomFinder
- reverse_container_t()
: reverse_container_t< T >
- RFindChar()
: StringRange
- RFindNonSpace()
: StringRange
- RFindSpace()
: StringRange
- Right()
: matrix4x4< T >
- rightCamera
: ShipViewController::InputBinding
- ringColor
: CustomSystemBody
- ringInnerRadius
: CustomSystemBody
- ringOuterRadius
: CustomSystemBody
- ringStatus
: CustomSystemBody
- RingStatus
: CustomSystemBody
- rng
: Pi
- roles
: ShipType
- roll
: HeadtrackingManager::State
- RollCamera()
: FlyByCameraController
, MoveableCameraController
, SiderealCameraController
- Rotate()
: matrix3x3< T >
, matrix4x4< T >
, vector2< T >
- RotateMatrix()
: matrix4x4< T >
- RotateX()
: matrix3x3< T >
, matrix4x4< T >
- RotateXMatrix()
: matrix4x4< T >
- RotateY()
: matrix3x3< T >
, matrix4x4< T >
- RotateYMatrix()
: matrix4x4< T >
- RotateZ()
: matrix3x3< T >
, matrix4x4< T >
- RotateZMatrix()
: matrix4x4< T >
- rotation
: SceneGraph::RotationKey
- rotationalPhaseAtStart
: CustomSystemBody
- RotationKey()
: SceneGraph::RotationKey
- rotationKeys
: SceneGraph::AnimationChannel
- rotationPeriod
: CustomSystemBody
- rsd
: Graphics::Dummy::Material
- Run()
: Application
- RunJobs()
: Pi::App
, SyncJobQueue
- RunNewLoader()
: StartupScreen
- RunPinnedTasks()
: TaskGraph