19 virtual const char *
GetTypeName()
const {
return "ModelNode"; }
21 virtual void Render(
const std::vector<matrix4x4f> &trans,
const RenderData *rd);
Definition: ModelNode.h:14
virtual ~ModelNode()
Definition: ModelNode.h:24
virtual void Render(const matrix4x4f &trans, const RenderData *rd)
Definition: ModelNode.cpp:26
virtual const char * GetTypeName() const
Definition: ModelNode.h:19
virtual Node * Clone(NodeCopyCache *cache=0)
Definition: ModelNode.cpp:21
Definition: NodeCopyCache.h:14
Definition: CityOnPlanet.h:31