#include <menuitems.h>
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| | cMenuEditStrlItem (const char *Name, char *Value, int Length, const cStringList *Strings) |
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| | cMenuEditStrlItem (const char *Name, char *Value, int Length, const cStringList *Strings) |
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| | cOsdItem (eOSState State=osUnknown) |
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| | cOsdItem (const char *Text, eOSState State=osUnknown, bool Selectable=true) |
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| virtual | ~cOsdItem () |
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| bool | Selectable (void) const |
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| void | SetText (const char *Text, bool Copy=true) |
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| void | SetSelectable (bool Selectable) |
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| void | SetFresh (bool Fresh) |
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| const char * | Text (void) const |
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| virtual void | Set (void) |
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| virtual void | SetMenuItem (cSkinDisplayMenu *DisplayMenu, int Index, bool Current, bool Selectable) |
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| virtual eOSState | ProcessKey (eKeys Key) |
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| | cOsdItem (eOSState State=osUnknown) |
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| | cOsdItem (const char *Text, eOSState State=osUnknown, bool Selectable=true) |
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| virtual | ~cOsdItem () |
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| bool | Selectable (void) const |
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| void | SetText (const char *Text, bool Copy=true) |
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| void | SetSelectable (bool Selectable) |
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| void | SetFresh (bool Fresh) |
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| const char * | Text (void) const |
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| virtual void | Set (void) |
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| virtual void | SetMenuItem (cSkinDisplayMenu *DisplayMenu, int Index, bool Current, bool Selectable) |
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| virtual eOSState | ProcessKey (eKeys Key) |
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| | cListObject (void) |
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| virtual | ~cListObject () |
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| virtual int | Compare (const cListObject &ListObject) const |
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| void | Append (cListObject *Object) |
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| void | Insert (cListObject *Object) |
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| void | Unlink (void) |
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| int | Index (void) const |
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| cListObject * | Prev (void) const |
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| cListObject * | Next (void) const |
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| | cListObject (void) |
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| virtual | ~cListObject () |
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| virtual int | Compare (const cListObject &ListObject) const |
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| void | Append (cListObject *Object) |
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| void | Insert (cListObject *Object) |
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| void | Unlink (void) |
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| int | Index (void) const |
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| cListObject * | Prev (void) const |
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| cListObject * | Next (void) const |
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| virtual void | Set (void) |
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| virtual void | Set (void) |
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| virtual void | Set (void) |
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| virtual void | Set (void) |
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Definition at line 155 of file include/vdr/menuitems.h.
◆ cMenuEditStrlItem() [1/2]
| cMenuEditStrlItem::cMenuEditStrlItem |
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const char * |
Name, |
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char * |
Value, |
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int |
Length, |
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const cStringList * |
Strings |
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) |
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◆ cMenuEditStrlItem() [2/2]
| cMenuEditStrlItem::cMenuEditStrlItem |
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const char * |
Name, |
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char * |
Value, |
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int |
Length, |
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const cStringList * |
Strings |
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) |
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◆ Set() [1/2]
| void cMenuEditStrlItem::Set |
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void |
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protectedvirtual |
◆ Set() [2/2]
| virtual void cMenuEditStrlItem::Set |
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void |
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protectedvirtual |
◆ index
| int cMenuEditStrlItem::index |
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private |
◆ length
| int cMenuEditStrlItem::length |
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private |
◆ strings
◆ value
| char * cMenuEditStrlItem::value |
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private |
The documentation for this class was generated from the following files: